class Points {

private:
	float x, y, angle;
public:
	Points(): x(0.0), y(0.0), angle(0.0) {};
	Points(float xCoord, float yCoord, float anAngle) {
		x = xCoord;
		y = yCoord;
		angle = anAngle;
	}
	float getX() { return x; }
	float getY() { return y; }
	float getAngle() { return angle; }
};
